1#ifndef PTSD_UTIL_POSITION_HPP
2#define PTSD_UTIL_POSITION_HPP
51 [[deprecated(
"Implicit conversion will be removed. Use explicit conversion "
60 return (*
this) + (vec2 * (-1.0f));
63 [[deprecated(
"Implicit conversion will be removed. Use explicit conversion "
65 operator glm::vec2()
const {
74#include "Position.inl"
Useful tools for development.
Definition: Animation.hpp:12
A class representing a position in a Cartesian coordinates.
Definition: Position.hpp:43
A class representing a position in screen coordinates.
Definition: Position.hpp:20