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Practical Tools for Simple Design
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This is the complete list of members for Core::Texture, including all inherited members.
| Bind(int slot) const (defined in Core::Texture) | Core::Texture | |
| GetTextureId() const (defined in Core::Texture) | Core::Texture | inline |
| operator=(const Texture &)=delete (defined in Core::Texture) | Core::Texture | |
| operator=(Texture &&other) (defined in Core::Texture) | Core::Texture | |
| Texture(GLint format, int width, int height, const void *data, bool useAA) (defined in Core::Texture) | Core::Texture | |
| Texture(const Texture &)=delete (defined in Core::Texture) | Core::Texture | |
| Texture(Texture &&texture) (defined in Core::Texture) | Core::Texture | |
| Unbind() const (defined in Core::Texture) | Core::Texture | |
| UpdateData(GLint format, int width, int height, const void *data) (defined in Core::Texture) | Core::Texture | |
| UseAntiAliasing(bool useAA) (defined in Core::Texture) | Core::Texture | |
| ~Texture() (defined in Core::Texture) | Core::Texture |