Practical Tools for Simple Design
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pch.hpp
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#ifndef PCH_HPP
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#define PCH_HPP
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#include <algorithm>
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#include <array>
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#include <memory>
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#include <set>
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#include <stdexcept>
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#include <string>
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#include <unordered_map>
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#include <vector>
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#include <SDL.h>
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#include <SDL_events.h>
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#include <SDL_image.h>
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#include <SDL_mixer.h>
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#include <SDL_ttf.h>
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#include <GL/glew.h>
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#define GLM_ENABLE_EXPERIMENTAL
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#include <glm/glm.hpp>
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#include <glm/gtx/matrix_transform_2d.hpp>
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#include <glm/gtx/string_cast.hpp>
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#include <imgui.h>
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#include <imgui_impl_opengl3.h>
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#include <imgui_impl_sdl2.h>
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#include <nlohmann/json.hpp>
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#endif
include
pch.hpp
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