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| Context () |
| | Initialize context for SDL, OpenGL, and create a window.
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| Context (const Context &)=delete |
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| Context (Context &&)=delete |
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Context & | operator= (const Context &)=delete |
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Context & | operator= (Context &&)=delete |
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bool | GetExit () const |
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unsigned int | GetWindowWidth () const |
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unsigned int | GetWindowHeight () const |
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void | SetExit (bool exit) |
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void | SetWindowWidth (unsigned int width) |
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void | SetWindowHeight (unsigned int height) |
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void | SetWindowIcon (const std::string &path) |
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void | Setup () |
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void | Update () |
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static std::shared_ptr< Context > | GetInstance () |
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The documentation for this class was generated from the following file: