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Wrapper for OpenGL Vertex Buffer Object (a.k.a GL_ARRAY_BUFFER)
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#include <VertexBuffer.hpp>
Public Member Functions | |
| VertexBuffer (const std::vector< float > &vertices, unsigned int componentCount) | |
| VertexBuffer (const VertexBuffer &)=delete | |
| VertexBuffer (VertexBuffer &&other) | |
| VertexBuffer & | operator= (const VertexBuffer &)=delete |
| VertexBuffer & | operator= (VertexBuffer &&other) |
| unsigned int | GetComponentCount () const |
| GLenum | GetType () const |
| void | Bind () const |
| void | Unbind () const |
Wrapper for OpenGL Vertex Buffer Object (a.k.a GL_ARRAY_BUFFER)